![]() ![]() ![]() ![]() UI Toolkit Controls: CustomPropertyDrawer throws an "Assertion failed on expression" error when adding the first element to the list UI Toolkit: Fixed ListView null reference exceptions flooding the console when trying to unbind it from a disposed SerializedProperty. UGUI: Button triggers another Button when multiple Canvases are used in multiple windows TextCore: Fixed an issue in selection index evaluationįirst seen in 2023.2.0b10. Serialization: Crash and or slow update when List items are reordered in the Inspector Window ![]() Scripting: Fix method Hierarchy.Reserve that would add the specified capacity instead of ensuring that capacityįirst seen in 2023.2.0b9. RP Workflow: "NullReferenceException" error when adding a URP Volume Component to a GameObject Platform Audio: No audio output when playing audio Platform Audio: Audio is delayed by ~0,5 sec after starting to play it in the Android/iOS Player Kernel: Fixed a security issue in TinyXML. IL2CPP: Crash on Android when AndroidJavaProxy is calling from multiple threads Fixed in 2023.2.0b16.Įditor: Fixes a memory corruption occurring with IMGUI Text. Fixed in 2023.2.0b16.Įditor: Fixed that Scene view's: "Frame Selected" is not working for GameObjects in Sub Scenes for Entities.Įditor: Fixed the Editor writing APV data into the LightProbes object, which caused memory issues.įirst seen in 2023.2.0b13. This can be toggled via the "General > Show All Windows In Taskbar" option in Editor Preferences.įirst seen in 2023.2.0b11. Asset Bundles: Editor crashes on vector_map Fixed in 2023.2.0b16.Įditor: Fixed an issue where the Windows editor did not hide secondary windows from the taskbar and alt+tab menu. ![]()
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